AI Insights · Timothy · October 2025
Top 5 Sandbox Games on iOS in Australia: Q3 2025 Performance
Explore the performance of the top sandbox games on iOS in Australia during Q3 2025, with insights on downloads, revenue, and user engagement.
In the third quarter of 2025, sandbox games on the iOS platform in Australia showed diverse trends in downloads, revenue, and user engagement. Here's a closer look at the top five.
Roblox experienced fluctuations in weekly revenue, peaking at about $16.5K in late June and stabilizing around $14.6K by the end of September. Downloads saw a decline from 28.4K in early July to 17.2K by the end of the quarter. Active users varied, reaching a high of 1.44M in mid-August before settling at 1.33M.
Block Craft 3D: Building Games maintained modest revenue growth, with a notable increase to $308 in late September. Downloads rose significantly towards the end of the quarter, reaching 3.3K. Active users followed a similar upward trend, peaking at 6.6K.
Minecraft: Dream it, Build it! showed strong revenue, with a high of $57.9K in early July, and maintained between $41K and $48K thereafter. Downloads were stable, hovering around 1.7K, while active users declined from 27.6K to 20.7K over the quarter.
Melon: Sandbox saw revenue fluctuate, reaching $2.5K in late September. Downloads increased to 1.97K, and active users grew steadily, closing the quarter at 77K.
One State RP: Role Play Online had a peak revenue of $9.5K in mid-July, with a downward trend to $5.4K by the end of September. Downloads decreased from 1.96K to 910, while active users remained relatively stable, ending at 3.1K.
This data, sourced from Sensor Tower, highlights the dynamic performance of sandbox games in the Australian iOS market. For more insights, visit Sensor Tower's platform.